This unique. This revolver features a silver finish with intricate engravings etched all around the weapon, a pearlescent grip, higher damage, and a. A. House and his young New Vegas empire in 2281. zip(All Unarmed Weapons are Holdout)folder 0KB. The Nuka-grenade is an extremely powerful improvised explosive device. Among these you will find two formlists, NVHoldoutWeapons and NVImprovedHoldoutWeapons. Contrary the name, it is worn like a glove rather than strapped to the arm of the user like a gauntlet. Good smg and cri. The industrial hand is a weapon in the Fallout: New Vegas add-on Lonesome Road. Just complete the guard duty quest and you'll be able to bring weapons in any time. As the NCR expanded its reach across the former southwestern states, it used prison labor to rebuild and lay down new train. 14k 9 9 gold. Fallout New Vegas. The new Hunting Revolver and Ranger Sequoia can now be equiped with a Muzzle Brake. 4 Screenshots. This mod replaces the Hunting Revolver and Ranger Sequoia with TheRizzler's amazing version made for Fallout 4. Tactical Combat Set I believe this was uploaded by Munkee but it seems to be. removeallitems 14. Long-fuse dynamite appears as a thrown explosive in Fallout: New Vegas. 223 ammunition were more than enough to. - With the Weapon Mods Expanded patch installed, GRA weapons will now have " (Custom)" appended to their names. It also has lover VATS cost on average. This unique weapon offered firepower comparable to a hunting rifle in the compact package of a pistol. Download: Manual; 0 of 0 File information. Yes, those situtations where you usually get stripped of your weapons. 2. He used a standard grenade launcher as the template, modifying it with a hologram emitter. It's the perfect answer to the bug. The cleaver is a weapon in Fallout: New Vegas. Mod suggestion: Fix the bugged "Lil' Devil" weapon. The Ripper (GRA) is a weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. The Mysterious Magnum is a unique weapon in Fallout: New Vegas. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Sneak crits do x4 damage so most weapons do enough damage to kill on a sneak crit. The silenced . This weapon qualifies as an improved holdout weapon. Accordingly,. The Plasma Defender is an energy weapon in Fallout: New Vegas. 0. The propelled. However, the accuracy and power found at close range. The energy is projected forward, probably by electromagnetic propeller built around the cathode. A unique variant of the . It is a more advanced and compact version of the recharger rifle, which is fitted with a microfusion breeder that provides virtually limitless power, as well as a 10-shot charge. fallout-new-vegas; Share. 45 Auto pistol is a weapon in the Fallout: New Vegas add-on Honest Hearts. It also. The . It has the highest base damage of any Unarmed weapon in the game. Other than a man named Mr. . The first . This is more for balance, sniper rifles typically have 0 spread at max stats. Reputation doesn't affect it. See morePolice pistol. removeallitems 14. Currently I'm using All those overhaul mods and have no problem. About this mod. Note that the improved list includes the normal list of weapons, I just chose not to list everything from the first list twice. So it's pretty much impossible to bring non-holdout weapons with you, unless you have the PC version and the New Vegas GECK. #FalloutNV #Fallout #JohnCena #FalloutMemeThe way we should respond for when we keep our holdout weapons lolThe switchblade is a weapon in Fallout: New Vegas. Hidden Valley is a military installation nestled between hills and rocks roughly northeast of the New California Republic Correctional Facility (NCRCF) and southeast of Sloan. This mod only alters the "holdout weapon list" item. The Avenger's design improvements include improved gel-fin cooling and chromium plated barrel-bores, giving it a greater range and lethality. if you have 50 sneak you can obliterate them with holdout weapons. Inspired by Quentin Tarantino's 'Inglourious Bastards', this simple mod adds the Ballistic fist to the Improved Holdout (50+ Sneak) Weapon List. 44 Magnum revolver is a double-action, swing-out cylinder revolver, with a high damage output for a one-handed gun, but the ammunition is slightly rarer in the wasteland. The MF Hyperbreeder Alpha is an energy weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. talgaby Aug 16, 2018 @ 10:32pm. Love and Hate. It is the unique variant of the varmint rifle. there is no sneak requirment for holdout weapons, though at 50 sneak you get a larger range of weapons you can sneak in. A guy standing outside of Gemorah appropriately named Holdout. The deathclaw gauntlet is the hand of a deathclaw strapped to the user's arm. Normal Holdout Weapons: (Sneak <50) Silenced . Sawn-Off Shotgun. If it was Gomorrah, you can use these console commands to get everything back. 45 AP improved sights modification was cut from the game, the sights are still present on the weapon's default model (pre- and post-modified versions). This weapon. 25 pounds (~0. The long-barreled pistol remained in service for 26 years, until the Great War destroyed the United States. Docsprock Mar 3, 2017 @ 4:45am. Aug 8,. However, the accuracy and power found at close range diminish rapidly as you. 0 - Taking a suggestion from char97, I made the Cane Gun a craftable weapon that you can make at any workbench as long as you have a Dress Cane, a Repair skill of 30 or higher and the correct donor gun for each caliber. "12795c". chairman greeter not giving option to keep holdout weapon. Dinner Bell is a weapon in Fallout: New Vegas. The 14mm pistol is a small gun in Fallout and Fallout 2. A fuse allows it to be detonated. From what I've seen (and according to the strategy guide), they are all standard across casinos and the odds work just like a regular casino: you will lose over the long term. They are small, light weight blades that make for quick and quiet kills. Hunting Revolver. Comically named ‘That Gun,’ this 5. Not giving them to him. This recharger pistol is the second version of a self-charging weapon, with effectively limitless ammunition. A self-contained incendiary bomb, the Army/Navy 205M incendiary hand grenade is a multi-purpose weapon that can be used to damage, immobilize or destroy a variety of targets including weapons, ammunition, vehicles and soft targets. I broke into the chip room to check all the safes and the gun cabinets; I even made sure to come in with weapons I'd know they'd confiscate from me. Unique DLs-- Total DLs-- Total views-- Version. the main file only changes the big. 1. 357 Magnum revolver. If only big boomer was an improved holdout weapon (it should have been) Hobgoblin_deluxe. That Gun. Go to the FormList section of GECK objects and filter for "Holdout". Toozin 13 years ago #7. 45 Auto is a timeless design dating back to the early 20th century. Made from a "space age" Saturnite alloy in the Big Mountain Research and Development Center, cosmic knives were advertised to be super-sharp, all-purpose kitchen knives that would not chip or dull. It has a wide blast radius and similar visual effects to a plasma grenade. Dora Aug 27, 2017 @ 10:25pm. The 5. The yao guai gauntlet is a weapon in the Fallout: New Vegas add-on Honest Hearts. I was inspired to make this after seeing a real weapon used by the U. 357 Magnum revolver. Sometimes, enough power is transferred to the target to knock them down. M112 was a common military-grade demolition charge before the Great War. Holdout weapons list fixed according to Fallout Wiki. To avoid conflicts with other mods, you should use a script to add your new items to the existing holdout weapon lists rather than overriding the formlist files themselves. The fat mine is a weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. It is a mid-tier weapon dealing a decent amount of damage, albeit at a slow rate. Holdout weapons is a term used to describe weapons which can be brought into certain. Weapons are no longer removed from you or your companions when you enter a casino on The Strip or The Silver Rush. The police pistol is a weapon in the Fallout: New Vegas add-on Dead Money. Boards. The standard energy sidearm of the United States Armed Forces, the AEP7 replaced the AEP5 model. Though it is a double-action, it is fired by the Courier in a single-action form with the hammer being. Machete. Silver Jul 25, 2013 @ 6:59pm. Pulse Gun. - Sneak greater or equal 90: you will carry ALL your weapons, and all Chems at Fort - because you are a NINJA. 223. While the heat retention of the Saturnite alloy allows it to inflict incendiary damage, the thrusting mechanism is damaged as a result, causing a. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The Humble Cudgel deals an extra 4 damage over its non-unique counterpart, and uses 3 less AP per attack when wielded in V. The barrel, frame, and cylinder are made of a smooth black metal decorated with ornate gold etchings, with a polished ivory handle, and the entire gun is inlaid. If you give her a weapon it may need to be fixed but I cannot confirm this. The throwing knife is a weapon in Fallout: New Vegas. It has a special Back Slash attack, which does 70% damage in. Spiked knuckles (Fallout: New Vegas) Straight razor. Sorted by: 7. . 357 magnum revolver. It is classified as a silent weapon and can be used to attack targets without alerting nearby creatures or NPCs to the player character's presence. 56mm pistol is a weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. The machete gladius (plural "gladii") is a weapon in Fallout: New Vegas. This weapon qualifies as an improved holdout weapon. This main file adds Lil' Devil, MFC grenade, Nuka-grenade, and Tin grenade to the Improved Holdout Weapons list. The CZ57 Avenger or Avenger minigun is a unique weapon in Fallout: New Vegas. 1. The grenade rifle is a weapon in Fallout: New Vegas. T. S. The energy is projected forward and forms a plasma pinch; though rather slow, the pinch carries high. If the player character's Sneak skill is 50 or. The 9mm submachine gun is a small, yet capable weapon, able to empty a full magazine in under three seconds. Currently I'm using All those overhaul mods and have no problem. S. They were used extensively by the Bureau of Alcohol, Drugs, Tobacco, Firearms and Lasers, while in the military such pistols were being phased out in favor of energy weapons. Though it is a double-action, it is fired by the Courier in a single-action form with the hammer being cocked back after each shot to increase. Dynamite is a thrown explosive appearing as a weapon in Fallout: New Vegas. 44 Magnum revolver is a revolver in Fallout: New Vegas. 7mm pistol nor is it a holdout weapon like a normal 12. and addition to Improved Holdout weapon lists in the config ini. The AEP7 laser pistol was put into service to replace the AEP5 model. A. S. It has a dark blue grip and the blade is still stained by the blood of the Fiends it last killed at the tribal village. A. 2) 90 (70. It counts as a holdout weapon and therefore can be smuggled into casinos. The yao guai gauntlet is a weapon in the Fallout: New Vegas add-on Honest Hearts. Cleaver (Fallout: New Vegas) Combat knife (Fallout: New Vegas) Compliance Regulator. Knock-Knock is a cleaner, more powerful version of the fire axe, with a matte black handle and a polished steel head with a longer fluke. Though it is a double-action, it is fired by the Courier in single-action form with the hammer being. C-4 plastic explosive is a weapon in Fallout: New Vegas. This customizable version is able to deliver even more continuous amounts of damage against its targets, being able to dismember enemy limbs with ease. Is the top MF breeder weapon worh $9000 ?The hunting revolver is a pistol in Fallout: New Vegas. The cosmic knife clean's chief. The sonic emitter - robo-scorpion is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike explosion" effect. Love and Hate is a unique pair of knuckle-dusters, which deals more damage than the standard variants. This perk significantly increases the player character's ability to make stealth kills in close quarters, making silenced pistols and SMGs more useful. esp file with the updated one. Like other energy. View all games. 22 pistol. In comparison to the standard laser pistol, the. It is a single action pistol, meaning the slide. Endorsements. Notes []. Jump. at the cost of 5 more action points (APs), but has a chance to knock down enemies (requires a. During Eureka!, it may also be used to detonate a generator at the Hoover Dam checkpoint after hacking a Very Hard terminal. The ballistic fist is a weapon in Fallout: New Vegas. The Fist of Rawr (or the Fist of the North Rawr with the Wild Wasteland trait) is a weapon in the Fallout: New Vegas add-on, Lonesome Road. That Gun is a unique revolver in Fallout: New Vegas. In early game, targets are a lot weaker and it is a bit more useful, but at that time, there is not much of a use for holdout weapons. DO NOT ENTER A CASINO AND GIVE YOUR COMPANION A WEAPON YOU WILL LOSE IT! Please. 45 Auto pistol is a single-action, semi-automatic, magazine-fed handgun that utilizes . Utilizing the High-Low propulsion system, the M79 allows the operator to deliver high explosive rounds at a range of hundreds of meters, while its rugged design - consisting of just five major parts, a. Long-fuse dynamite is just like normal dynamite but has a longer fuse, which lasts for 6 seconds. It also has a faster, though negligible, rate of attack. Dynamite explodes when you shoot it, either in the hand of an enemy or on the ground when it is dropped. testing out this mod now but i have a request, since you added the one tommy gun to the list, can you add the other tommy gun? the laser RCW? with WMX and EVE it certainly ends up looking like one and is the main weapon of my buisness suit wearing character :) . A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. 223 revolving rifle, belonging to Irwin, a farmer outside of the Hub. He cut his rifle down to the size of a large pistol. So now you can have the Bloodnap for instance inside casinos where otherwise you'd not be able to use it as the Improved Holdout list don't have any of the DLC items in it that where supposed to be there. Unique DLs-- some weapons are holdout weapons no matter your sneak skill, but advanced holdout weapons (the fun ones) require a sneak of 50 or higher. Getting caught in a flash. Fallout: New Vegas. This makes it very effective at hunting game. While most other placed. This fix addresses the above problem, along with a few other issues. Bonuses from. Ranger Sequoia or Medicine Stick. Note: Unarmed weapons do double normal damage. this, it only takes like 4 minutes to do. 22 pistol is a weapon in Fallout: New Vegas. Here, if the Courier is male, he can fight slaves to the death for the amusement of Caesar's legionaries. It launches its projectile in an arc, and can be used for long-range indirect fire when aimed outside of V. Its middle section is also slightly bent. This makes it very effective at hunting game. Silenced . The 10mm pistol, officially the N99 10mm pistol, is a weapon in Fallout: New Vegas. My favorite holdout weapon is Pew Pew. A. Compliance Regulator, Flare Gun, Laser Pistol, Plasma Pistol, MF Hyperbreeder Alhpa or the Sonic Emitter? Showing 1 - 8 of 8 comments. For the weapon stat comparison tables, see. Hey and thanks bro. Here, the Legion prepares for its second assault on the NCR at Hoover Dam. A massive expansion to the New Vegas weapon modification system, adding over 150 new. The power fist is an unarmed weapon in Fallout: New Vegas. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Shotguns designed. In comparison to the standard. Vault 21 was once tucked away beneath Las Vegas, Nevada. This rifle is a special-purpose weapon designed for use by personnel requiring an accurate, high-powered weapon with excellent penetration, such as checkpoint guards. The 12. A. Mod suggestion: Fix the bugged "Lil' Devil" weapon. It is a recoil operated, locked breech pistol with a linkless barrel-to-slide locking system and an external hammer. I think a more pressing issue is how the courier can hide many, many copies of those weapons. Original upload 31 July 2017 11:25PM. Essentially, the. its my first playthrough and im gonna confront benny at casino, one man offering me to buy silent weapon to sneak into casino. Installation just drop it into SteamSteamappsFallout New VegasData and. Perfect for role playing a sneaky character with no real weapon proficiencies, as this applies to any guns, melee weapons, unarmed weapons, explosives, or energy weapons that. 7mm pistol is a weapon in Fallout: New Vegas. 357 Magnum revolver. The. Version 1. The flare gun is a weapon in the Fallout: New Vegas add-on Lonesome Road. The All-American is one of New Vegas's best scoped weapons, dealing accurate, high-damage shots without eating through rare. He will suggest that you talk with Tommy Torini in the Aces. A. 56mm pistol in Fallout: New Vegas. The time bomb, high yield is a weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. T. The power fist is a weapon in Fallout: New Vegas. She's Embrace is a unique weapon in the Fallout: New Vegas add-on Honest Hearts. This mod is not opted-in to receive Donation Points. The time bomb is an improvised explosive weapon. 22 pistol is a weapon in Fallout: New Vegas. He is standing outside of the Gomorrah casino and will hail the Courier when they first pass him. They don’t have to have a silencer just anything good for stealth gameplay. 0. S. 10mm pistols are sidearms using the 10mm ammunition that was common before the Great War. there is no sneak requirment for holdout weapons, though at 50 sneak you get a larger range of weapons you can sneak in. The . 44 Magnum revolver instead of a loading gate like the . The . A shotgun, also called a "scattergun", is a firearm designed to shoot a multitude of projectiles with a single pull of the trigger. Switchblade (Fallout: New Vegas) T. (holdout weapons, Laser Commander, etc. It consists of a wrist-mounted shotgun with a pressure plate worn over the knuckles. The Chopper is a weapon in Fallout: New Vegas, and is the unique variant of the typical cleaver. Additionally, the . If you look at the weapons in the menu, you can see the stat for damage, which is the amount of damage that one hit does, and if you wait a moment this stat will switch over to display the. Fallout New Vegas. 0. Five rounds of . Should the Courier have the Wild Wasteland trait, they will craft the Fist of the North Rawr instead. of Las Vegas,Vault 21 was one of the few Vaults that successfully protected its inhabitants within the parameters of its. Crimson Caravan Company - Blake occasionally sells them. Slot machines are also known as "one-armed bandits" because they were originally operated by a lever on the side of the machine (the one arm) instead of a button on the front panel, and because of their ability to leave the gamer penniless. The grenade is. The Big Boomer is a unique weapon in Fallout: New Vegas. More Fandoms. Note: Unarmed weapons do double normal damage in V. The background music is "Serenity", which was originally used for Modoc in Fallout 2. Her default weapon will not become broken. The plasma pistol (GRA) is an energy weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. Games. 45 Auto pistol with a shortened barrel, it features a custom skeletonized hammer and trigger; officer length slide and a snake-skin grip, along with the etched Greek text "καὶ τὸ φῶς ἐν τῇ σκοτίᾳ φαίνει (kaì tò phõs én tẽ skotía phaínei. T. A tin can is used for both the casing and for shrapnel, pistol powder for the explosive and duct tape to hold it all together. 0. The Humble Cudgel deals an extra 4 damage over its non-unique counterpart, and uses 3 less AP per attack when wielded in V. So it is compatible to all the mods except a mod changes holdout weapon list item. In some casinos like the tops and the lucky 7 you don't need to hide them after completing events. Fallout New Vegas ; Mods ; Bug Fixes ; Holdout Weapons and Improved Holdout Weapons Fix; Holdout Weapons and Improved Holdout Weapons Fix. The first . This select fire firearm is considered to be one of the finest weapons in the world. Recompense of the Fallen is an Unarmed weapon in Fallout: New Vegas. A. You need a character set to 10 luck, or 9 luck and wear a lucky hat of shirt or whatever else. A short-barreled, double action, breech-loading signal pistol which can also be used as a weapon. The Laster RCW seems to have weak damage per shot, but is it worth holding on to? 3. T. Described as the "ultimate refinement of the sniper's art," the Bozar is a light machine gun designed from the ground up for use on the move, rather than from a stationary position. Made a Tier 3 weapon, as it was intended by the developers. Unlike a land mine, once activated it cannot be disarmed, and will automatically detonate after 15 seconds. The H&K MP9 10mm SMG is a small gun in Fallout and Fallout 2. The projectile fired. Pretty and dangerous, this beauty has bite. Multiplas is slightly more shotgunney. In addition, they also reduce enemy weapon skills and have a chance to frenzy tunnelers. The Chopper is an aged and rusted version of a cleaver with white tape wrapped around the handle, and with the blade curved upward. chevron_left. The Mysterious Magnum is a unique weapon in Fallout: New Vegas. 357 Revolver. A. Compared to the varmint rifle, the Ratslayer is lighter, boasts a higher damage-per-second, a much higher. " This file should be compatible with most other mods unless they also modify the Improved Holdout Weapons list (such as my other mod) Do with this mod as you will, no need to ask permission. But heads up! There’s a bug that messes this up with companions. T. It features an unconventional top-mounted magazine, which lies parallel to the weapon's barrel. chevron_left. Highwayman3000 • 2 yr. Maria is a unique weapon in Fallout: New Vegas and in the graphic novel All Roads. T. The Bowie knife is a weapon in the Fallout: New Vegas add-on Lonesome Road. This answers my question; I didn't think it was possible to repair default weapons. The bolts form into toroids in the plasma chamber, which are. The MFC grenade is a powerful improvised weapon, created by converting three microfusion cells into a thrown explosive device. About This File. It does increased base damage with a higher DPS, does slightly more critical damage with a slightly bigger critical multiplier, has less spread (though more than a generic with a compensator), has. Featuring specialization perks for many weapon and armor types, this perk pack aims to flesh out the perk selection throughout the game for just about every playstyle, with a heavy focus on proper balance and role-playing. A deadly weapon of choice for assassins, as throwing knives are silent. Lucky is a unique . The. More specifically, this perk multiplies the player character's Melee and Unarmed damage by 4 when striking a blocking opponent, which allows for serious damage to be inflicted in spite of the additional Damage Threshold provided by their blocking. This modified 12. The submachine gun has. Dynamite explodes when you shoot it, either in the hand of an enemy or on the ground when it is dropped. Though its blade is short, it is lightweight and can deliver several slashing hits in rapid succession. This mod shouldn't affect that at all, since holdout weapons are controlled by form lists and this mod doesn't edit form lists, scripts, or item IDs. This allows you to win up to 7500 chips if you hit the jackpot while putting in the maximum bet, which usually results in going about 5-7k over the ban limit. Mysterious Magnum or a Scoped Trail Carbine. Fallout New Vegas. The cosmic knife clean is a melee weapon almost identical in appearance to the standard variant, except all the Cloud residue has been cleaned off, revealing a smooth, shiny blade. They are about seven inches in length and made of a light weight metal alloy wrapped in a red cloth grip. If the Courier agrees, he will confiscate all of his/her weapons (excluding holdout weapons). 4. 7mm pistol is meaning no stealth and no casino's with it, the regular 12. 45 ACP can only be obtained by purchasing it from certain merchants or reloading spent . The . The Mysterious Magnum is a . K. The Tops Hotel and Casino was one of the foremost establishments of the Las Vegas Strip before the Great War. Makes the GRA unique weapons unavailable for purchase and scatters them across the Mojave, Zion, and the Big MT - just like all the other unique weapons. The silenced . Veronica Santangelo, voiced by Felicia Day (of YouTube fame) is a young, free-spirited Brotherhood of Steel scribe working out of the 188 Trading Post. A moderate gun skill and a pistol would also be handy until you find a detonator for all your remote explosives. Shotguns designed. The industrial hand was a tool in the Divide consisting of a mechanical glove with a circular saw blade mounted on the back, self-automated by an unknown power supply. A. Created by MC Tammer . Unique weapons are highlighted with a darker background. Ratslayer is a weapon in Fallout: New Vegas. 4k. Version 2. Ratslayer has a black synthetic stock instead of the standard wood, parts that appear to be made from stainless steel, and has 69 tally marks on the stock next to an image of a mole rat's skull. Corrosive glove. As long as one of the weapons you have also shows up among the weapons he sells, you can sneak it in. The . The Lucky 38 presidential suite, also referred to as the High Roller Suite by Victor, is a player character housing location on the 22nd floor of the Lucky 38 casino. [Ho] - Normal Holdout Weapon (can be brought into casinos, excl. A throwing knife is a weapon in Fallout: New Vegas. A. Note: Unique weapons are highlighted with a darker background. This Mod requ.